Computer vision & applied AI

Computer vision.
Built for real devices.

I build camera AI at Black Sesame Technologies, connecting portrait matting, depth estimation and rendering to C++/Android deployment and release evaluation.

I'm interested in Applied AI and Forward Deployed Engineering roles, including multimodal systems where model quality, product requirements and runtime constraints meet.

Professional experience

Camera AI, end to end

Portrait imaging & computational photography

Connect segmentation, matting, monocular depth and GPU rendering. Investigate boundary artifacts, subject protection and visual quality in difficult scenes.

PyTorch / OpenCV / C++ / OpenGL & GLSL

Vision models on edge devices

Take models through quantization, export validation and native camera integration, with device debugging and regression checks before replacement.

TFLite / ONNX / Android NDK / CMake

Employer work is summarized without customer identities, proprietary code or internal performance data.

Independent projects

Code you can inspect

01 routing     primary    selected
02 generation  primary    started
03 generation  primary    exhausted
04 routing     fallback   selected
05 generation  fallback   started
06 validation  fallback   passed
07 review_gate fallback   passed
08 completion  fallback   accepted

Python reference

Reliable Agent Workflow

Retries, fallback, output validation and review gates with reproducible failure-path tests. Scripted providers; no live LLM integration.

Photography Mentor knowledge atlas and practice workspace

Browser application

Photography Mentor

Local image diagnostics, source-linked retrieval and practice tracking. Deterministic image analysis and coaching rules; no model API required.

Also built: Business Learning Studio, an offline decision-practice workspace.

Engineering notes

Why a review flag must change the trace

Audit what Git will publish

Technical map: models, runtime and evaluation